RB3DSpace.FindPoint Function

Finds point at x, y (pixels) within the RB3DSpace. Returns Nil if the x, y, contains no point.

Syntax

result = RB3DSpace.FindPoint( x, y )

Parameters

x

Integer

y

Integer

Return Value

Result

Vector3D

Notes

Returns the 3D world coordinates of the part of the scene drawn at that point as a Vector3D.